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Geoff Voelker Video

June 23, 2004
Video I
CSE professor Geoff Voelker explains CSE 125.
Speaker: Geoff Voelker, Professor
[news release]
[video]Length: 12:20

Ed Wu Video

June 23, 2004
Video II
Ed Wu summarizes his team's game, Geteilte Stadt (A City Divided).
Speaker: Ed Wu
[news release]
[video]Length: 15:16

Zhao Yong Liu Video

June 23, 2004
Video III
Zhao Yong Liu introduces the game Kampus Kombat.
Speaker: Zhao Yong Liu
[news release]
[video]Length: 10:30

Justin Klein Video

June 23, 2004
Video IV
The game, Little Johnny Has Cirrhosis, is explained by Justin Klein.
Speaker: Justin Klein
[news release]
[video]Length: 11:51

Andrew Wood Video

June 23, 2004
Video V
Andrew Wood introduces the game Mars atTTACK.
Speaker: Andrew Wood
[news release]
[video]Length: 6:21

Santos Cordon Video

June 23, 2004
Video VI
The game G1S is showcased by student Santos Cordon.
Speaker: Santos Cordon
[news release]
[video]Length: 10:54

Santos Cordon Video

June 23, 2004
Video VI
The game G1S is showcased by student Santos Cordon.
Speaker: Santos Cordon
[news release]
[video]Length: 10:54

UCSD Animated Building Fl

June 14, 2004
UCSD Animated Building Fly-Through
From notated two dimensional plans, Ben Maggos, Matt Hope and Bobby Mazaheri constructed 3D models of the building under the direction of NMA layer leader, Sheldon Brown." The 3D models were then rebuilt and optimized to run in a real-time interactive environment. In addition, the optimized models were textured; the notes accompanying the original drawings were realized as texture maps – carpeting, aluminum panels, colored glass etc.
[web article]
[video]Length: 3:59



June 14, 2004
UCSD Animated Building Fly-Through II
Calit2 Buildings Designed to Promote Creative Interaction
[web article]
[video]Length: 1:46

UCSD Animated Building Fl

June 14, 2004
UCSD Animated Building Fly-Through III
Calit2 Buildings Designed to Promote Creative Interaction
[web article]
[video]Length: 1:48



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